Flush with all the gold from the Lost Island (#17) we spent a day resting up and drinking at the Sleeping Lion. We were all a little sad Ktzlx had decided to move on and the threat of Jekserah still hung over our mood.
Groot was telling a great tale of the time Ktzlx scampered about behind some Inox loosening all their belts while they are all focused on one of Cymbidium's fire tricks when suddenly a Quatryl appeared sitting at our table. The Tinkerer mentioned in a soft voice that his name was Dr. Vendilion Asmeris and had heard us mention the name Jekserah in vain. He too had an issue with her and was eager to join someone hunting her down. He also mentioned that he had been tracking her and knew exactly where she was hiding.
Blog Note: I forgot to make a note of both the Road and City events we encountered at the beginning and end of this week's adventurers.
Setting off with our new companion we headed for the Dagger Forest. It was a good thing the Dr. was with us, she certainly had a well hidden lair. After various twists and turns we found ourselves peering through the trees across a clearing at a mostly hidden overgrown door to an ancient mausoleum. This building must have been built ages ago and was the perfect lair for our quarry.
We squeezed past a tree trunk and found ourselves in a cool dark hall of tombs. Cymbidium flicked her fingers and lit a torch, then we moved deeper into the dark. We paused a ways in to listen for any sounds of inhabitants. Tabbax heard something faint off to our left and she quickly found a set of hidden stone doors. Opening the doors we were confronted by an army of the dead.
Jekserah had obviously been hard at work building her army of Living Bones and Living Corpses. She also had quite a few Cultists scattered around.
The first room was quite easy, we were getting good at mowing down the undead by now. It was obvious we had been relying on coordinating with Ktzlx and adjusting to Dr. Vendilion was going to take some adjustment of our tactics. He was certainly handy with some of his fascinating tools.
The second chamber was more of a struggle because Tabbax decided to take a side trip and opened up a treasure room with a chest (Chest #60 - Item 113 - Skullbane Axe) Tabbax seemed really thrilled with her find.
Jekserah was in the last chamber and put up a fierce fight. She was summoning Living Corpses like crazy before Groot managed to drop a serious blow on her head - stunning her and sending her crashing to the floor. Jekserah held up a hand in defense and moaned out "You have no idea what's coming" (Map Location: Outer Ritual Chamber - #28) Tabbax stepped forward and with her knives quickly separated her head from her body.
Cymbidium looked around at all the carnage and dead bodies and suggested we had completed our objectives and needed to depart the mausoleum without delay. We returned the head to the Captain of the Guard and were paid handsomely for the gruesome work. (Reward: 20 Gold Each, +2 Reputation, +1 Prosperity).
The Captain continued "I have more work for you if you want." We paused to listen "We have reports from our northern scouts about flying creatures, perhaps a dragon". (Map Location: Mountain Pass - #16)
Not seeing much interest he suggested "Closer to home there is trouble brewing in the sewers. The wells in the area have become poisoned and the area is infested with snakes and sentient slimes. " (Map Location: Abandoned Sewers - #18) "I would love someone to find the source of the poison.
Here are the Locations we have unlocked:
#4 - Crypt of the Damned: (Scenario #2) Suggesting we find out more about the "Gloom"
#7 - Vibrant Grotto: (Scenario #8) Argeise suggesting we can track Jekserah in the wilds
#9 - Diamond Mine: (Scenario #3) Jekserah wanted us to go find her a diamond
#15 - Shrine of Strength: (Scenario #13) Seer mentioned great power to be had
#16 - Mountain Pass: (Scenario #20) Captain of the Guard wants us to hunt a dragon
#18 - Abandoned Sewers: (Scenario #20) Captain o/t Guard wants us to find the poison source
#19 - Forgotten Crypt: (Scenario #14) Hail told us Jekserah might be here
#28 - Outer Ritual Chamber: (Scenario #28) Jekserah's dying breath mentioned this place
#31 - Plane of Night:(Scenario #14) Hail wants us to help her build an orb with gold metal
#43 - Drake Nest: (Scenario #14) Hail told us Jekserah might be here
#63 - Magma Pit: (Scenario #1) Random Side Scenario treasure map
#68 - Toxic Moor:(Scenario #8) Random Side Scenario treasure map
Peace
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